
Interactive Games and Simulations to Drive Operational Improvement
À propos du cours
Course description
A series of interactive games and educational simulations will be delivered during the course to drive various learnings associated with Operational Improvement. These learnings can be applied to specific improvements of a process, as well as general improvement of business practices. Everyone will have a chance to participate with each game, either directly or indirectly. A brief introduction to the theory will be offered prior to each game, and analysis / debrief after each game.
• Variation (Dice) Game
o Impact of variation on the overall performance and generating an improvement roadmap.
o Understanding bottlenecks.
o Expected vs Actual Performance linked to decision making.
• Lean Zone Production Methodology (Lego) Game
o Impact of supplier problems, labor skills, deadlines, quality control and other real-life situations incorporated into each round/phase of the simulation.
o Visual, hands-on demonstration of how changes can improve productivity.
o Helps break down employees' natural resistance to change, making it a practical and entertaining way to introduce new concepts, open constructive dialogue and demonstrate the positive aspects of well-planned directed change.
• Measurement System Analysis (Caliper) Exercise
o Impact of operator / analyst and instrument on the overall quality of a measurement system.
o Gage study of a measurement system.
o Understanding the difference between accuracy and precision, and how good is acceptable.
• Design of Experiment (Effervescent Fizzy Tablets and Catapult) Exercise
o Obtain maximum information with minimum number of trials.
o Impact of factors and interactions on identifying optimum conditions (for dissolution) or predicting performance (in hitting a target).
o Identify which inputs cause a significant effect on the output (main effects), as well as potential interactions and an overall (predictive) transfer function.
Cost
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